summoners war elemental advantage crit rate. Argen consumes said buff when fully stacked to get a lvl 5 attack bonus. summoners war elemental advantage crit rate

 
Argen consumes said buff when fully stacked to get a lvl 5 attack bonussummoners war elemental advantage crit rate I know theres a 15% bonus crit rate for elemental advantage and an extra 50% chance to glance on an elemental disadvantage, but do monsters do less damage as well? I noticed my Lushen hits 9

What you say is true however it is not the full picture. S2: Recovers HP by 35% if enemy dies -> Recovers HP by 20% if attack lands as a critical hit. Welcome to our Summoners War Chronicles Unlisted Skill Effects guide. + Cooltime Turn -1. Laika could use crit rate, i mean hes laika at least com2us could give him some love and laika and change his awakening bonus. Select a game database to run this search: Torchlight Infinite. Feng Yan is a Defense type monster with one attack, a self cleanse plus buff, and a passive. There are 5 element attributes: Fire Water Wind Light Dark The same Monster can have different skills, appearances, and awakening names depending on the attribute. Cross Attack: Hits the enemy with an Energy blast and inflicts Continuous Damage for 3 turns with a 20% chance. without any doubt whatsoever a very small chance that a monster can glance an opponent even if: + Lv. 53= 4002Greetings, Summoners War community! Today I bring to you an enormous amount of data! Through the use of SWProxy and a plugin set, I was able go through nearly every major encounter that PvE has to offer - all B10s, all of ToA normal and hard, all raids, and selected scenarios - and pull the stats of those monsters directly from SW’s servers. + Lv. If the target is not suffering any harmful effects, 1 additional attack is added. ) Increase CRI Rate +30% flat Crit Rate. The game features a massive, gorgeous map, an elaborate elemental. Glancing can't crit and do only 50% Damage. If your Power Level is too low, you can incur a 25% and even 50% damage dealt/taken penalty when the dungeon says “Hard” or “Very Hard”, making the dungeon extremely difficult or even impossible. 10. Some Rune Stat are based on the Rune Slot and a few are unique to the Rune Slot! Stat. 5 Harmful Effect Rate +10%. Gains 3 Knowledge when an enemy or an ally gets defeated. Rate Crit. Meaning crit resistance buff is more of an 0. Each attack has a 50% chance to decrease the target's Attack Power for 2 turns. + Lv. The inflicted damage is proportionate to the enemy's MAX HP. 6 Cooltime Turn -1. Idle. Each attack has a 25% chance to stun the enemy for 1 turn. Elemental Advantages/Disadvantages. How much is it? Anyone know. Greetings from <Summoners War: Chronicles>. Imps at 70 crit rate did not crit every attack which would prove the chart correct. Ragnarok Origin. Discuss the game with…A +15 2/4/6 bonus can be compensated for in 2 good runes' substats. Elemental advantage and weakness in Summoners War Chronicles gives the following bonuses or debuffs. Unleashes a shock wave that has a 25% chance to stun and a 10% chance to provoke the enemy. Its 15% bonus. In short - no, elements and accuracy are unrelated. Idle. Critical Rate, abbreviated in-game as CRI Rate, is the probability of landing a Critical Hit. 3-6 range subs: 0. Shoots 2 precise shots that are aimed for the enemy's weak spots. Water: Good gw/siege mon, unpredictable on defenses since he has elemental advantage against everyone. Are you implying that units that have <50% crit can crit against Crit Resist buff without Crit buff or elemental advantage? This shouldn't be possible unless I am mistaken about how Crit Resist works. Lv. Crushing blows are 1. Solid Blades. Attacks consecutively with a 50% chance if the enemy's HP is higher. Cooltime Turn -1. Attribute Advantage Attack. Her second skill features a reflect damage buff, while her third skill provides a team-wide heal that can reset the reflect damage buff or revive a fallen teammate. So to simplify a monster with +100% attack and 100% crit would get the same percent of damage from each percentage of both. 5)- (0. you'll be using him with SPD/CRIT RATE/HP (slot 2/4/6) regardless of what primary and offset you choose. Summoners Battle Histories: Rune Guide. (Reusable in 4 turns) Decreases the inflicted damage on the ally from Water, Fire, and Wind attributes by 25%. Attacks the enemy with a sword and increases the enemy's skill cooldown time by 1 turn each with a 20% chance. Summoners War Chronicles. Damage is increased by 30% for each. Damage +10%. + Lv. Daharenos Skills. Stuns the enemy for 1 turn with 20% chance. Community-run subreddit for the Com2uS game **Summoners War: Sky Arena**. 2 you don't have high and low damage received. Dark Hammer Kina. Resistance - the target's chance to prevent application of a harmful effect. Attacks the enemy with 2 arrows and attacks consecutively with a 30% chance. Additionally, your Attack Bar increases by 50%. the latest open-world action RPG from HoYoverse. She needs speed, crit rate, accuracy, and a ton of HP. (Reusable in 4 turns) Decreases the damage that all other allies receive by 20%. Hwa (Fire Rakshasa) is one of the best attack monsters in Summoners War, she's a great single target attacker and can fulfill multiple roles at once: she is a continous damage dealer, a nuker and has attack bar and attack speed reducer capabilities. I once had a Bella violent proc 7 times in a row and clear out my remaining AO from what should have been a surefire win for me. r/summonerswar. 2 Harmful Effect Rate +5%. Wind. Nov 04, 2023. Once you have reached the maximum amount of artifacts, if the chest at the end of dungeons contains an artifact, the chest will not. Causes an elemental explosion to attack an enemy. Unit with 30% crate has 15% against crit resistance buffed units. 6 Harmful Effect Rate +15%. I have a Zeratu, and I'm torn between a lot of builds. Mega Smash ((Spd+210)) Attacks with magical powers and inflicts continuous damage for 2 turns with a 50% chance. Elemental advantage: No difference in base damage. Skill 1: Holy Claw: Attacks the enemy with sharp, lightning claws. The max additional crit damage possible is +305%, so the max crit damage in the game is 355%. Increases the Critical Rate of ally monsters with Wind attribute by 23%. Fire. and then imagine a Kaki. + Damage +10%. Summoners War: Sky Arena Wiki Monsters Element. Multiplier - 400% of ATK stat before reduction . All Guides © 2021 Summoners War: Sky Arena Wiki. Fire Low Elemental Lamor Support . 097656% (one in 1024 artifacts that quad rolls in this sub or one in 262144 legend artifacts that has the sub), more than 4 times less likely that a max. Damage +10%. Lv. 5% chance that the measured crit rate is below 42%. Blocks all enemies (boss excluded) from removing harmful effects for 2 turns. + Lv. Lv. If the target dies, all other enemies will receive the Silence Effect. Taintedh • 7 yr. Nov 17, 2023. Ignores. 2 Damage +5%. Honorable mention: Antares. DB12 (4/10): He can be used as a damage dealer in Dragons B12, however, there are better options. In addition, decreases the cooldown time of [Silent Reaper] by 1 turn per silenced enemy target. Rate of Resistance - The actual chance that an effect is resisted, which can be found by subtracting Accuracy from Resistance. Deals great damage to a number of enemies or neutralizes spells to gain advantage. Moreover had a nice 24% crit rate leaders competence in case you’re. DB10 (3/10): He could be used in the early game but isn't recommended in Dragons B10. Effect Rate +10%. Team: Veromos (L), Sath (2A), Tatu, Water Homunculus, Hemos (2A) Team stats: (Stats include speed tower, and resistance is minimal if it is below 40% and I won't mention) Speed tower: +6%, other towers (HP, Def. S3: Passive: +30% CR and +20% HP if you land a crit -> unknown cooldown Increase crit for 3 turns and attack all enemies (+current HP% damage), Recovers HP by 20% of damage if it crits. Nat 3 - 91. 2 Damage +10%. Same Rule applies with critical hits, Lushen for example doesn't have 100% crit vs fire monsters. Also zeratu needs 100% crit so that crit awakening buff would be massive, no insane, maybe even ridiculous(200% crit damage/100% crit rate zeratu roaming). ) and let the 2/4/6's fall as they will _^. -30% bonus. Strikes the enemy with an attack strong enough to split the Earth, inflicting significant damage that ignores the enemy's Defense. His passive gives him elemental advantage and bearing buff that makes it very easy for his to survive. The best place to submit your Summoners War feedback is the App/Play Store reviews. 1 support mons that don't rely on crit will do more damage to you. Crit. The damage increases according to the Attack Speed. If you can get good Crit Rate from substats and Blade rune sets, well and good. Team: Veromos (L), Sath (2A), Tatu, Water Homunculus, Hemos (2A) Team stats: (Stats include speed tower, and resistance is minimal if it is below 40% and I won't mention) Speed tower: +6%, other towers (HP, Def. . Each type can be weaker or stronger than the other elements. 85 crit rate is goal since elemental advantage in dragons gives 15 crit rate to tarq. Join. Your have to have at least 10 maxed lv30 monsters to fight it. Ragnarok Origin. This effect won't add up to other damage reduction effects. However in real life scenario you also have to factor in crit rate (and other effects like glancing) to determine how often you can actually get the benefit of CD. Theomars, the Water Ifrit, is one of the best nukers in Summoners War: despite of being a water monster he can deal significant damage even to wind monsters thanks to his passive skill that always grants him elemental advantage when attacking. He gives huge damage outpput especially with high Crit rate and Crit damage. Use Ctrl+F for easier searching Below 30% Critical Rate, use FatalThe value was around +/-2. Damage +10%. Essences to awaken: 20 High Darkness 10 Mid Darkness 15 High Magic 5 Mid MagicI have two lushens. Also, Monsters can deal greater damage according to their attributes. Lightning Monkey Wand: Attacks the enemy and decreases the Defense for 2 turns with a 75% chance and recovers your HP by 20%. Dungeons: 5/5 RTA: 3/5 Arena: 3/5 TOA: 4/5 Guild Content: 3/5. GB12 (0/10): Trevor has elemental disadvantage and isn't recommended for Giants B12. If your attribute counters the other element, you will receive the following bonus. Increases the Attack Speed of ally monsters Guild Battles by 16%. The inflicted damage is proportionate to the enemy's MAX HP. Additionally, your Attack Bar increases by 50%. Community-run subreddit for the Com2uS game **Summoners War: Sky Arena**. NB12 (0/10): He doesn't have multi hits to break through the boss' shield in Necro B12. 75 or 75% crit rate. 5 * 0. For R5 his shield and immunity get stripped, his heal is too low, and he brings no debuffs. Increases the Attack Bar of all. Damage +5%. + Lv. Biggest changes are Jumaline and probably. [WIND] Dragon, Jamire. The Rate of Resistance cannot go below 15%. Effect Rate +15%. 26= 1582. 2) Choose supporting monsters that fulfill multiple roles. CryptoYou must be looking at the wrong stat, crit chance cant physically go beyond 100% cause after it reaches that the number becomes red to show u reached the cap. 5*{ATK}) Hits the enemy with an Energy blast, inflicts Continuous Damage for 3 turns with a 50% chance and stuns the target with a 30% chance. Also, the second skill in Human form is a 4-hit skill on single target, so if she crits 4 times, thanks to her passive she gets another turn. 253. 3) 2 Violent damage dealers or speed based damage. That's one reason why L&D monsters are favored for debuffs - they never have Glancing Hits, because they never have Disadvantage when attacking. There's 11 different Rune Stat for each Rune! Each Rune, when created, will receive a Stat. Effect Rate +15%. Faruzan's attacks. I have a Laika on vampire for RTA. Causes an elemental explosion to attack an enemy. Multiplier - 400% of ATK stat before reduction . Attacks the enemy 3 times with each hit having a 30% chance to decrease the target's Attack Speed for 2 turns. Additionally, your Attack Bar increases by 50%. Lv. Sigmarus is a free monster that you can obtain from the fusion Hexagram. Damage +10%. Because there's different Elemental (Attribute), they all have their own Strengths and Weaknesses between each other! - Water is stronger against Fire. Bonus Crit Rate of Elemental Advantage. This allows leeway in his runes where people can just stack crit damage, speed and attack while keeping crit rate substats at a minimum assuming that you use him as leader of course :)The goal of this guide is to get your GB10 team to a 100% success rate, ~40 second average runtime as efficiently as possible so you can really maximize on your rune farming and progress your Summoners War account as fast as possible. However we need someone to confirm that elemental advantage does in fact give 15% crit chance. Over half of my runes are 5* runes. 2. Archer Takes down the enemy from a long range with their extensive attack range. Aeilene Skills. Yes, on rage blade it is possible because you can get 36 from subs + base 15 + 12 (blade set). Skillups Needed: 6 (Use 2A Fire High Elementals) Cross Attack: Hits the enemy with an Energy blast and inflicts Continuous Damage for 3 turns for a 50% chance. The 4 th rune slot for all is crit rate % with crit damage substats until your runes are. considering you have built some units for shannon 2A and you have elemental advantages. Multiplier - 370% of the ATK stat before reduction . Most g1+ players were using 60% crit rate on their bruiser because it felt like it was enough. fatal does more damage when it's a normal attack. Effect Rate +10%146K subscribers in the summonerswar community. 2) Hwahee. You would need a Wind Nine-Tailed Fox, Fire Joker, Water Ninja and a Water Martial Cat. Let's take a look at the menu system. 5k on wind and water monsters but only 8. Always perform an attack that has an attribute advantage on all enemies. Victim of this to, use bael s3 on rica, bael had 70% crit rate with 23% crit rate leader, not only that, his s3 is supposed to be attribute advantage. Increase the Critical Rate of ally monsters in the Arena by 33%. Toy Knight: Summons a doll knight and attacks all enemies. Maybe its not linear - different damage thresholds have different percentages maybe, but I suspect its around 2. In Human Form, Diana has a good passive that increases her attack bar whenever she gets a critical hit. So if he is leader you only need 61% total crit to crit every time. + Lv. CRIT RATE: 15; CRIT DMG: 50; RES: 15; ACC: 25; 2. Effect Rate +15%. 5 Damage +10%. Sacred Water (190%) Throws a condensed cloud of elements at the enemy to attack 2 times and reduces the enemy's Attack Power for 2 turns with a 20% chance for each attack. PC10 (6/10): He's a decent damage dealer in Punisher Crypt but there are better ones. Jamire + Tablo is the current Toxic Meta in High Rank RTA. Lv. This allows you to make a much faster and safer run. 75. This effect won't add up to other damage reduction effects. Iselia Skills. Summoners War: Sky Arena Wiki Monsters Element. Each monster is divided into various grades based on its star rating, or the number of stars it possesses, and star color. Speed Crit. Those are enough to get over 300% crit dmg and 60% crit rate on units with crit awakening. The most common situation when Crushing Hit might occur is when attacking with attribute advantage. 3 Harmful Effect Rate +10%. Attacks an enemy and looks for its weakness. Community-run subreddit for the Com2uS game **Summoners War: Sky Arena**. Significantly increased crit chance *. 1 Skill Damage Equation 2 Defense Damage Reduction Equation 3 Weighted Stats Constant 4 Balance between Attack Power, Crit Rate, and Crit Damage 4. Increases the Critical Rate of ally monsters with Water attribute by 23%. previous HOH units: Guillaume, Ran, Karl. Gains Knowledge by the number of granted beneficial effects when you're granted with a beneficial effect. Chaos Magic Circle: Summons 5 magic spheres, which each can inflict damage equal to 150% of your Attack Power. Multiplier - 720% of ATK stat before reductionA Glancing Hit deals less damage than normal. The heroine Anemo deploys a Dazzling Polyhedron for 12 seconds that deals. 4 Cooltime Turn -1. Discuss the game with fellow summoners around the globe!. SB10 (10/10): He really shines in Spiritual Realm B10 since he has elemental advantage, boosts your team CR and ATK, and is a damage dealer. Attacks an enemy with a sword 2 times. Summoners War: Sky Arena is a RPG Mon game developed by Com2Us. Theomars reaches 69% crit rate even without runes 15% base crit rate 15% awakening bonus 24% leader skill1st, the activation rate (stated on the skill, Galleon's 'Time to Loot' is 100%). Increases your Critical Rate for 3 turns and attacks all enemies. If your attribute is countered, you take a penalty of -10% DMG, and receive -10% CRIT Rate,-15% Precision, and -25% ACC. Finally managed to build this satisfying speed GB12 team. 2. Rate Crit. That's one reason why L&D monsters are favored for debuffs - they never have Glancing Hits, because they never have Disadvantage when attacking. Text under CC-BY-SA licenseBonus Crit Rate of Elemental Advantage. -30% bonus DMG-10% Crit Rate-15%. Lv. Each type can be weaker or stronger than the other elements. But if want à picture. Glancing takes priority. Effect Rate +10%. Awaken bonus: Increases Critical Rate by 15%. (Reusable in 4 turns). Shoots two arrows to attack a target enemy and a random enemy. CryptoSummoners War - Rune - Stat. 1582x2. 4. Each hit has a 25% chance to ignore the enemy's Defense. The monster book has an extensive search function for the skill effect in the game, but still, some quirky and funky skills do not have their own category, and might go unnoticed, hence I am making a list of them. Before sleep summon, 1 LD scroll. Rate Crit. Its so rare for a situation like this to happen, and i used s3 twice. Since every unit has a 15% base resistance, that cannot be overcome with accuracy, the best chance you can have is 85%. GB12 (0/10): He has elemental disadvantage in Giants B12. Skill 1: Energy Punch: Attacks with a spinning punch and stuns the enemy for 1 turn with a 25% chance. 4 Harmful Effect Rate +5%. Increases your Attack Power and Critical Rate for 3 turns. This attack won't land as Glancing Hits. Rate Crit. Privacy Policy; Disclaimer; Contact UsAwaken bonus: Increases Critical Rate by 15%. Here are the best Nat 5 monsters in the game right now. Check the strengths and weaknesses between attributes and select the attribute that counters the enemy's. 4 pc glad vs 2 pc glad + 2 pc witch. Damage Resistance Accuracy; 106: 15%: 50%: 15%: 0%: Level Stars HP Atk Def; 20: 2: Min: 1035. Summoners War: Sky Arena Wiki Monsters Element. Substats. How to get: Light and Darkness Scroll Awakened Bonus : Increases Critical Rate by 15%. Faruzan is played as a support in teams mainly based on the Anemo element. 5* {ATK} Show Skill Ups. Inflicts Continuous Damage for 2 turns if you get a Critical Hit. Hits the enemy with an Energy blast and inflicts Continuous Damage for 3 turns with a 20% chance. So i was thinking of adding wind Amazon and maybe another monster which. 27+36=63. Select a game database to run this search: Torchlight Infinite. Lv. 147K subscribers in the summonerswar community. I haven't had enough time to go through and check just how much elemental advantage affects crit rate. His 3rd skill is 2 cont damage and his primary attack is cont damage on every crit. It depends on the monster buffing. if Verde has 100% c. In that case, the activation step is skipped and the debuff won't land. An explanation of Summoners War ingame mechanics: Accuracy/Resistence ( 0:22 ), Skill-ups ( 3:46) and Attribute Advantage ( 6:14 ). Rate. Nov. Damage +15%. Rate Crit. Increases the Critical Rate of ally monsters with Fire attribute by 23%. Overpower: Deals damage to an enemy and with a 50% chance, decreases its Attack Bar by 30%. Bomb damage is calculated at time of placement, by the monster that placed the bomb. The inflicted damage is proportionate to the enemy's MAX HP. Level 100 & higher drop rates?! – Summoners War November 2023 Update. ago. And with Theomars he gets it against ALL elements from his passive so there is a hidden 15% crit rate on theomars that you dont see Elemental Advantages/Disadvantages. no. I was having a discussion with a fellow guild mate about elemental advantage between units in SW, I for one thought that having elemental advantage meant u will never glance (unless u have the debuff on u) and have a additional 15% CR added to u (making 85% cr best for farmers who farm scenario where they. The second skill is a two hit on target and removes beneficial effects at 100% rate, the third skill strikes 4 random targets and every hit will strip the enemy. Rage/BladeAtk%Crit D. Crit. I can't really argue that Karl is better other than Su other than the fact he is farmable and having a dark monster looks nice for your monster box. Arena- Arena defense isn't his forte. Effect Rate +15%. However, this Legendary Summoning Scroll itself has a very low chance of. (Reusable in 2 turns). Throws a punch that ignores the enemy's Defense and weakens the Attack Power for 1 turn with an 80% chance. A total of 400 artifacts and 300 Conversion Stones can be held at any one time, not counting those equipped on monsters. (Reusable in 6 turns) Deals damage to the enemy and recovers a turn if the enemy dies. the rage blade is at 5* lvl 35 while the fatal blade is 6* 40. 3 Damage +10%. Bombs' stun is resistable. I noticed my monster crit more with an elemental advantage. Gets drunk and attacks a random enemy with [Rolling Punch] with a 30% chance afterwards. Base damage is 20% lower. The fire one critted 30% of the time, the wind one 14% of the time, and the water one 0% of the time. • 1 mo. lol, the insanity if you have runes that work with it great. • 1 mo. Monsters are the main creatures used by players in the to battle in the Arena, Scenarios, and Cairos Dungeon, as well as in Guild Battles and the Trial of Ascension. So i was thinking of adding wind Amazon and maybe another monster which. Nigong. Stuns them for 1 turn and decreases their Attack Speed for 2 turns with a 50% chance each. If you get attacked from an enemy while you still have magic spheres, uses 1 magic sphere to counterattack and increases your Attack Bar by 50%. And with Theomars he gets it against ALL elements from his passive so there is a hidden 15% crit rate on theomars that you dont seeCommunity-run subreddit for the Com2uS game **Summoners War: Sky Arena**. Summoners War: Chronicles has five essential elements: Fire, Water, Wind, Light, and Dark. Effect Rate +15%. All monsters start out with a base critical rate of 15%, and this can be increased by Runes, Critical Rate Buff , Leader Skills, Attribute Advantage, or an awakening bonus. Nice chart but the Crit rate buff is in-accurate. (Reusable in 5 turns). Its extremely unlikely to get these results with a 20% cr monster. I'm wondering : would a skill that buffs crit rate. Damage +10%. Increase. Accuracy +%. 4*{ATK} x2. ago. (Reusable in 3 turns) Shoots a flurry of arrows, attacking all enemies 4 - 6 times. Damage +5%. HP: 3825. Over half of my runes are 5* runes. Effect Rate +10%. But the straight defense build will be tankier and his damage will melt through high defense units and even fire units. Inflicts Continuous Damage for 2 turns if you get a Critical hit. His viability pass conqueror 1 drops off as monsters are tanky and he needs really good runes to be a big threat. Attributes are the various elements in Summoners War: Chronicles. Jamire + Tablo is the current Toxic Meta in High Rank RTA. Skill 2: Element Explosion: Causes an elemental explosion to attack an enemy. The same. Flow (Passive): Gains immunity against HP recovery disturbance. In guild wars, he can be paired with Tyron, Shumar, Tarq or Galleon for some good all out attack composition.